So where are we? Working, that's where. The Blue Death is in, with the first monsters cropping up in a particuarly creepy fashion.
Quest Two, Plastic Fantastic, is almost finished, with a bit more of a lengthy stride to it. As you might have guessed, this quest focuses on the Nestene Conciousness, and its animated Plastic henchmen, the Autons.
Quest delivery seems to work well via the Communications system, with each quest triggering a short time after its previous adventure.
In other news, TardisBlue's texture work continues to come on leaps and bounds as he provides new rendering for the Silurian armour and skin maps, whilst Spyduck's rendering of the Classical Era Desktop theme advances in waves.
The agenda for today is to really get the second quest rounded off for testing. Once done, I'll take a slight break from the quests to focus on the Companion system.