Mar 15

Evening all,

some great feedback from the second preview vid with GamermasterHellish. Remember to get over there if you haven't seen it and get subscribing!

In the meantime, I've been busy this weekend finishing up some loose ends. The Psychic Paper's now ingame and working, granting you limited impunity from varying factions when you bump into them on your travels...

As a little treat, I've knocked up this quick video for y'all to enjoy. Doesn't give too much away, but then I'm reknown for keeping my cards close to my chest...


Until the next post,

D

12 comments:

xg42 said...

So hyped for this :D can't wait

Daniel as said...

The psychic paper and vortex manipulator are going to be in wave 2 or 2.5?

Anonymous said...

not sure if you noticed or not but after he disappeared his shadow still remained also in the last video the laser screwdrivers problem was in the previous version to fix it you had to chose exit first then re-enter the menu and chose the one you wanted

Novabeam23 said...

there is a chance they cant fix that with how the engine is and how they load items

RedBird138 said...

That looks awesome! Hell of a way to make a quick escape when things turn bad

Kris said...

Sheesh, can't please everyone... shadow can't be avoided. As for the Laser Screwdriver, disregard anything you've seen bugwise.

John Knight said...

but will the laser be yellow? red beam with blue impact looked kinda silly

Anonymous said...

for the 12 hour cooldown, is that for any of the settings, for instance could I put up the forcefield and teleport within 12 hours or only one?

Novabeam23 said...

People people time will tell us, we trust kris is doing what he think's the mod should be. soo chill

Novabeam23

Felix Mackle said...

I have merely one question...: Do you plan on adding the current console room to the collection for Fallout Who? Maybe not in time for Wave II, but maybe for Wave III? I know there are loads of others who adore it as much as I do, so I just thought it'd be a nice addon. :)

RedBird138 said...

@Felix Mackle

http://falloutwho.proboards.com/thread/281/modelling-new-tardis-console-room

It's 45 pages long, so to summarise, the current console room is being completed independently from the main Fallout Who project :)

Chris Lupton said...

To confirm, it IS officially being included, BUT as a later addition.

Demeggy