Some highlighted bullet points found below the video;
- Angels can, and will spawn at random intervals ANYWHERE ingame (subject to change with Beta testing)
- If caught by an Angel, player is spatially relocated elsewhere with all inventory items dropped on the spot (can later be reclaimed... providing the player remembers where they were attacked)
- Angel encounters trigger, not unlike all other creature encounters, after their introductory quest... (spoilers)
This Tech Demo highlights the initial mid-development point of the Angels in Fallout Who Vegas and how you'll randomly come across them in the Wasteland in completely randomly spawned, non scripted encounters.