a Late one tonight. Hitting the hay in a moment, but just grabbing enough time to show you my latest endeavours over at FalloutWho Towers.
After completing the initial blocking of the ingame control room interior tonight, I ported across to Nifskope (see below) and finally the GECK to test my loins and go for a run around the newly colmeshed console room.
And boy am I pleased.
I'm so pleased, Ive treated you.
No, wait, I've double treated you. Not only does this 90-odd second video give you the delights of Smith's (currently ugly as sin) interior, but also a teaser of beta test footage for Pitstop at Henge, one of the minigames incorporated.
Now at current, the mesh for the control room is only blocked. It's not textured, and not lit, and a very simple transparency effect has been applied to the glass floor so expect little visually other than layout in terms of gameplay.
However I am very happy with the scale of the room and the general, overall layout.
But, as you'll know by now with me, I don't do things by half, so expect development soon.
Enjoy the video,