Another weekly development update here,
Not really much to elaborate on. Working feverently on alpha 1.03 at current, trying to implement a mathematics heavy based trajectory script for some nifty gameplay challenges.
We're currently in exciting talks with a very, very talented musician to provide the theme to the project including an opening titles sequence which Riker is storyboarding, and Spyduck has been working on some stunning models for a completely 'otherworldly' map which at current, appears to be stuck in development limbo.
Until the next update,