After a weeks vacation, I've come back to find Spyduck's managed to get quite a bit done in my absence.
With the question portion of Episode One almost complete, all that's left to do is some additional mapping and tidying up.
We've got some tasty new animations and modelwork in, including the Time Vortex and a menagerie of tools you can build and acquaint yourselves with in the TARDIS workshop that will help on your travels.
We're also looking into the feasability of an additional flight mode called Fixed Point Mode, which will heavily integrate the actual New Vegas story gameplay with Fallout Who Vegas TARDIS compatibility.
More on this soon...
Demeggy & Spyduck