Another minor update to keep you going; today was spent working mainly on cell editing. Trying to get a convincing feeling to the Silurian quest is akin to pulling an elephant through a keyhole; possible, if you have an elephant gun and an industrial sized mincer (apologies to animal lovers for the crude metaphor).
I've spent the majority of the afternoon working on optimising code from an old build on a particularly fun little puzzle involved with unlocking Silurian force fields. I've then got additional plans to work on a final mini-puzzle akin to 'Minesweeper' that y'all should enjoy.
In slightly more distressing news, TardisBlue suffered a catastrophic HDD failure last week which resulted in the loss of all of his character texturing. Without a backup, he's going to have to look into redoing his work.
And that kids, is why you backup.
I'll leave it there for today, Spyduck's still lacking in motivation, so if someone feels like giving him some inspiration (or an additional kick up the arse), be my guest.
Until the next update