Oct 11

Today was spent working towards finishing off A Haunting in Time, which has turned up something awesome.
During testing, I did have to run through Fallout Who & The Lizardmen once again, and unfortunately hit some horribly awful bugs that will need some serious reworking to get them back in the mix. At this time, the future isn't looking to bright for our Silurian friends, not until I can give it some proper attention.

A Haunting in Time however has allowed me to play with some very cool features. More than anything, it answers the question of why Time travel isn't possible in a game like Fallout, and heavily educates on the balance of Cause and Effect in a setting I find highly effective.

As I head towards finishing off this quest and diving into the penultimate quest (currently provisionally titled Upgrades...), I look back at everything achieved and smile to myself.

It's been a good couple of days on the mod. Here's to more to come.

D

7 comments:

Experimantal Brony said...

So no time travel? That's sad, but I guess it would be too much for the mapper (even if it could be time travel into a closed zone like, I dunno, a manor though ages, from the old rusty to the new good looking, so back in time) but oh well, it still looks awesome ^^

TheHalbain said...

I hope you manage to get Fallout Who & The Lizardmen cleaned up, And I'm looking forward to playing through these stories. -Enters sarcasm mode- Spyduck better make some good textures or he'll have me to answer to! -Exits sarcasm mode- But in all seriousness, greatly looking forward to this. Keep up the good work!

Kris said...

Don't misinterpret, Time Travel is a heavily present feature in this particular quest. It will just go to show how tricky Time Travel is...

Matt Dillon said...

Does Anyone Know Were I Can Get The Fifth Doctor's White Shirt.

Raverbane said...

Always glad to see you chipper!

Connor Masters said...

Hey guys, I've been doing some digging to help you with the regeneration sequence (if you haven't completed it already) and I found this one for skyrim. It is a little basic but it seems to have the same effect and I expect the coding to be somewhat easier. here you go http://skyrim.nexusmods.com/mods/36890//?

Dan Thompson said...

Haven't been here in a while been busy studying, loving what your doing and looking forward to the next release!