well progress with a core feature (a unique minigame) has come along swimmingly. As a result, the next few weeks will take a bit of a different turn with the project, as I laiden my skills back to the Max and conjure up a menagerie of interesting 'creature' meshes.
That's right... this means monsters are making an appearance.
To wow factor my wonderful audience with the host of deadly baddies you'll face off against in the Mojave, I'll be putting up a very open development log put in place as a "Monster Codec".
Expect a variety of familiar alien faces.
And as a teaser, one's already in game and running smoothly.