I was beginning to lose patience with a few of the episodes, but that particular finale was a superb example of Moffat at his best...
So, now that we're back ontrack, I'm happy to reveal we're making steady progress with wave 2 and it should be out sooner than I first thought.
We've just got a few things to tweak the development, get some final features in and once testing's underway get any bugs fixed - then we're off!
Anyway, development tease; early/ugly regen in the reimagined confines of the TARDIS Zero Room...
Demeggy
16 comments:
Explain!
Got to hand it to that guy most Time Lords don't regenerate in Zero-G
Ooooo :D
I guess if he wasn´t wearing globes his hands would be glowing
The zero room returns!!! I LOVE IT!!! :D
Will their be a floaty bed?
Whoa, if that is the ugly regen; which I still think is rather sexy for the game engine, well that's quite exciting. Appreciate the update. Can't Wait!
Does the console room explode when you regenerate
Why would it explode when you regenerate? It only exploded when 10 Regenerated in protest because he didn't want to go, so the TARDIS didn't want him to go either
I always thought it exploded because he held the regeneration back for so long, therefore the burst of energy was much more than normal
There Should Be Exploding Effect For
RolePlay.
Speaking of Role-play there should be a Role-Play for the console's.
Ooops I Ment. Speaking of Role-play there should be a Role-Play Switch for the console's.
What would this 'Role-Play' switch do?
Do lots of things like crash land fail materialise all the stuff the tardis does in doctor who
I thought it was because he started flying the TARDIS and then just took his hands off the controls for too long, you don't want a pilot to get out of his chair mid-flight do you?
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